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NPC Generator

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Advanced [show]


Korinn Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She prefers to wear green clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. She wears a small hat to cover her moderate length rusty crest. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Bounty Hunter business at a young age. Through the years after Korinn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Korinn's mother didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy, Antagonistic. Bonds: Slave, Job, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Korinn Turnuroth, Female Dragonborn Monk 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Rose (50 gp). Star rose quartz (50 gp). Golden yellow topaz (600 gp).


Social Check DCs


Ahvain Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and a wedding ring on his right hand. His long blonde hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Ahvain has worked very hard to control his curse. Some 2 years later his spouse died after the birth of his son. Heartbroken, Ahvain never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: In love, Poor. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Ahvain Rothenel, Male Elf Monk 12
Medium (4'9") Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Nature +7, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (500 gp).


Social Check DCs


Zaffrab Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue small hat and blue clothes. His silver hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Nature, Immigrant, Family. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Zaffrab Oomtrowl, Male Gnome Rogue 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy golden hair. His violet unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Ernest was born in the west. At a young age he loved to build and create. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and revenge

Ideals: Gifted, Persistence. Flaws: Disease, Antagonistic. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Ernest Birkenhead, Male Human Monk 7
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7

Possessions: 700 gp.


Social Check DCs

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