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NPC Generator

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Advanced [show]


Naill Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Elves.

History: Sold as a small child to a slaver, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Mentor, Immigrant. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Naill Xiloscient, Male Elf Commoner 5
Medium (5'4") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Rose Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather. With bright golden hair. Her eyes are likewise gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is frequently practicing swordplay.

History: Sold as a small child to a brothel owner, Rose was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Mason and found it very stressful. She's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away

Ideals: Persistence. Bonds: Military, Mentor, Job, Enemies. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Rose Stoutbridge, Female Halfling Warrior 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (1300 gp). Aquamarine (1300 gp).


Social Check DCs


Ahrim Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a black poncho over his likewise colored trousers and shirt. His hair is short and blue. His red eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the south. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Ahrim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: In love, Immigrant, Adventurer, Criminal record. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahrim Skill, Male Tiefling Cleric 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. His gray eyes peer out from beneath his top blue hat.

Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Tailor, who enjoyed hunting, Senteq was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Athletic, Logical. Flaws: Depressed. Bonds: Has a crush, Nature. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Senteq Beren, Male Gnome Ranger 7
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs

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