Spring Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His red fur is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: Born to a pair of adventurers, Spring grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Logical. Flaws: Racist, Secretive. Bonds: Adventurer, Enemies. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 81 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 600 pp. Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Medium magic item.
Hupe Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Disease, Antagonistic, Insane. Bonds: Criminal record. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. Silver pearl (80 gp). Moss agate (12 gp). Alexandrite (500 gp). White opal (1400 gp). 1 Healer’s kit. 1 Healer’s kit. 1 Masterwork manacles. 1 Small steel mirror.
Shifting Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He has wavy brown fur. He has gleaming, smiling yellow eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.
History: Born in the north to a Glassblower, Shifting learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he has money and likes to spend it
Ideals: Persistence, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 2000 sp. Blue quartz (6 gp). 1 Minor magic item.
Namfoodle Turen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His silver hair is lengthy. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 2 Smokesticks. 1 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!


