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NPC Generator

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Advanced [show]


Flame Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He has wavy black fur. He has amber eyes and a pastel hat with a blue feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Flame grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Adventurer, In love, Job. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Flame Of Claws, Male Tabaxi Paladin 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso. He is bristling with hidden weapons, mostly daggers and crossbows. His golden hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Arnold Wallace, Male Human Monk 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Chrysoprase (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Roondar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue pants and tee shirts. His white hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Family, Nature, Poor. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Roondar Murnig, Male Gnome Barbarian 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Seebo Offund, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Seebo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Insane, Antagonistic. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Seebo Offund, Male Gnome Wizard 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 80 gp.


Social Check DCs

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