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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise blue.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with lycanthropy at a very young age, Three has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away.

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Enemies, Immigrant. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Three Candle, Female Tabaxi Commoner 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)16 (+3) 17 (+3)14 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Auran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item.


Social Check DCs


Pallabar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Map Maker profession.

History: The child of a Map Maker, who enjoyed hunting, Pallabar was taken on many hunting expeditions. He worked as a nervous Roofer and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Job, Nature. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Pallabar Dunben, Male Gnome Warrior 6
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 74 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Alston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, brown, dusty cloak. His chestnut hair is heavily combed to the right. His eyes are brown and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life; and he has a crush on the local bricklayer

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Nature, Has a crush. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Bertram Alston, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 9 (-1)18 (+4)
Skills Performance +7, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 200 gp.


Social Check DCs


Cimer Terror, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Marshal. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are red.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Cimer studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Cimer Terror, Male Tiefling Aristocrat 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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