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NPC Generator

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Advanced [show]


Marbas Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He keeps his dark red hair in a flapper bob. He has a dull look in his gold eyes.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion

Flaws: Shy, Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Marbas Compassion, Male Tiefling Rogue 7
Medium (5'8") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Fibblestib Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the west. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Military, Immigrant, Adventurer, Rich. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Fibblestib Garrick, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)7 (-2) 10 (+0)16 (+3)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sybil Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with pastel and black striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. Her auburn hair is cut short. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against orcs; and she is terrified, and will act out of fear

Flaws: Insane, Fearful. Bonds: Rich, Adventurer, Enemies. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Sybil Winterbourne, Female Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Deep green spinel (110 gp).


Social Check DCs


Ortegar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Criminal record. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Ortegar Porridgepot, Male Halfling Commoner 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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