Cloud Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears brown cloth garments or leather armor. His gray fur is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Flaws: Shy, Secretive. Bonds: Poor, Slave, Family. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 260 gp.
Spear In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky pastel painted plate armor. He wears a feathered hat to hide his balding. His copper eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Spear was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Dilettante for hire.
Motivation: Meet up once more with his childhood friend; and he has a crush on the local farmer
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Avelina L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has wavy golden hair. Her eyes are likewise gray.
Personality: Avelina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the east. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and she is a bit of a kleptomaniac
Ideals: Impeccable, Professionalism. Bonds: Poor, Criminal record, Job. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. His silver hair is lengthy. His gray eyes peer out from beneath his feathered violet hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and to be a mason again
Flaws: Addict, Disease, Insomniac. Bonds: Job. Occupation: Gardener
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. Aquamarine (300 gp). 1 Masterwork Uncommon Weapon.
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