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NPC Generator

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Advanced [show]


Thokk Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Seamstress, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He got into the Seamstress business at a young age. When Thokk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: Wants a kiss; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Family, Job, Military, Has a crush. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thokk Middleton, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp.


Social Check DCs


Adran Firahel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with Stetson hat. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: He got into the Mercenary business at a young age. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Shy, Fearful, Racist. Bonds: Job. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Adran Firahel, Male Elf Wizard 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 sp.


Social Check DCs


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He wears his brown hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Mitchell, Male Human Warrior 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 310 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Knight, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac. Bonds: Religious, Poor, Criminal record. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Nalral Lutgehr, Male Dwarf Wizard 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 37 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)6 (-2)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Freshwater pearl (4 gp). Blue quartz (4 gp). Coral (70 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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