Pushkrimp Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His golden hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Mundane, Shy. Bonds: Rich, Religious. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Uncommon Weapon.
Shanairla Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Carter. She has slicked back black hair. She has brown eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Flaws: Greedy. Bonds: Has a crush, Poor, Military, Job. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 34 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 6 (-2) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1400 gp.
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the south to a Ruler, Eida learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Ruler job and began her own company from there.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Ideals: Professionalism, Optimist. Bonds: Poor, In love, Job. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. Black star sapphire (700 gp). Smoky quartz (60 gp).
Joser Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He keeps his long golden hair kept up in a rat tail. His gray eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He got into the Tailor business at a young age. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's in love; and sabotage a competitor
Ideals: Persistence. Flaws: Cynical. Bonds: Poor, Job, Nature, Has a crush. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 60 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 800 pp. Blue quartz (15 gp). Alexandrite (400 gp). Golden pearl (80 gp). Bloodstone (80 gp). Jade (80 gp). Amethyst (80 gp). Deep blue spinel (400 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

