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NPC Generator

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Aldous Home, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is short and white. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. Aldous was born on a far northern forest where he grew up under the tutelage of his mother, an expert Spice Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Aldous Home, Male Human Fighter 7
Medium (6'1") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)16 (+3) 12 (+1)10 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Goblin, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Zircon (80 gp). Emerald (900 gp). Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who prefers to wear tan pants and tee shirts, he is not a threatening figure. His hair is auburn and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Fibblestib was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Servant. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Disciplined, Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Fibblestib Sympony, Male Gnome Aristocrat 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 8 (-1)7 (-2)
Skills Performance +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Five Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Five enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Five took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Hedonist. Bonds: Military, Nature, Criminal record. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Five Treat, Female Tabaxi Rogue 9
Medium (6'2") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Ronwe Strength, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her hair is short and brown. She wears crescent spectacles with a black brim.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Ronwe was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Enemies, Family. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Ronwe Strength, Female Tiefling Wizard 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 11 (+0)20 (+5)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 70 pp. Alexandrite (300 gp). Bloodstone (30 gp). Lapis lazuli (4 gp). Amethyst (130 gp).


Social Check DCs

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