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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dorn Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, white, dusty cloak. His black hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Dorn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dorn was raised in a hard working conservative environment. His childhood dream was to be a Stylist, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Half-Orc people; and wants to open a new tavern

Flaws: Antagonistic, Depressed, Racist. Bonds: Military, Job, Adventurer. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dorn Brownrigg, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly golden, has prominent grey streaks. This brown eyed northerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: He got into the Apothecary business at a young age. He was taken from his home at a very young age. He was granted divine powers by his dying brother.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Slave, Job. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Mori, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)7 (-2) 8 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. Coral (80 gp). 1 Banded mail.


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple blue robe with black stripes complete with hood. His black hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Persistence, Professionalism. Flaws: Disease, Insomniac. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Cockaby Timbers, Male Gnome Barbarian 8
Small (3'6") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)18 (+4) 16 (+3)10 (+0)
Skills Athletics +1, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Draconic, Celestial, Gnoll, Orc
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +6

Possessions: 600 gp. Black star sapphire (800 gp). Lapis lazuli (4 gp). Zircon (20 gp). Lapis lazuli (4 gp). Alexandrite (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'2" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right leg appears badly burned and disfigured. Her fur is cinnamon and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Philantrophist. Bonds: Religious, Mentor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Fragrant In the Morning, Female Tabaxi Monk 8
Medium (5'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)7 (-2) 16 (+3)18 (+4)
Skills Deception +7, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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