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NPC Generator

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Advanced [show]


Glim Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. His black hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. Glim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he's in love

Flaws: Sensitive, Shy. Bonds: Adventurer, Nature, Has a crush. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Glim Waggletop, Male Gnome Druid 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Crampernap Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Crampernap took refuge in the large cave and found the beat up glaive and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Addict, Disease. Bonds: Job, Rich, Nature. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Crampernap Pilwicken, Male Gnome Fighter 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 9
Hit Points 143 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 20 (+5)12 (+1) 11 (+0)18 (+4)
Skills Insight +5, Performance +9
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d6-1, Ranged +3 / 4d6-2, Grapple -1

Possessions: Obsidian (7 gp). Hematite (7 gp). Smoky quartz (30 gp). Malachite (7 gp). Golden pearl (60 gp). Star rose quartz (30 gp). Citrine (30 gp). Violet garnet (500 gp). Moss agate (7 gp).


Social Check DCs


Dagger Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and white handkerchief worn on his right side. His yellow fur is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: He wants revenge against drow; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Dagger Of Ivory, Male Tabaxi Expert 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp. Gold and topaz bottle stopper cork (1700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Margery Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. Her auburn hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Athletic, Impeccable. Flaws: Insane, Shy. Bonds: Rich. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Margery Kelsey, Female Human Barbarian 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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