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NPC Generator

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Advanced [show]


Yurgunn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long white hair is drawn into a two foot long braid. Her eyes are brown and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invites people to come help in her community garden.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist, Artistic. Flaws: Selfish. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Yurgunn Bloodkith, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp. Aquamarine (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ghâm Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Ghâm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism. Flaws: Secretive. Bonds: Poor, Mentor, In love. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Ghâm Easton, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 32 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Myev Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her kukri. She wears her golden hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to dwarven people

Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Immigrant. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Myev Tindall, Female Half-Orc Expert 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)4 (-3) 11 (+0)5 (-3)
Skills Animal Handling +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is blonde and curly. She has several tiny amethyst earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Revenge.

Ideals: Fighting, Joker. Bonds: Rich, Enemies, Military. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Anne High-hill, Female Halfling Ranger 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs

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