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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelaide Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of strength on her torso. She is bristling with hidden weapons, mostly whips and hand crossbows. She has wavy auburn hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted divine powers by her dying sister.

Motivation: A rival would like her out of the picture.

Ideals: Gifted, Fighting. Flaws: Impulsive, Antagonistic. Bonds: Criminal record. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Adelaide Staurheim, Female Half-Elf Commoner 3
Medium (4'8") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Oren Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Oren Stoutman, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 800 gp. Pink pearl (120 gp). Deep blue spinel (600 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Fibblestib Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is renowned for his bright blue suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He is greedy; and a strong sense of loyalty to tabaxi people

Ideals: Artistic, Optimist. Flaws: Shy, Racist. Bonds: Slave, Rich. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Fibblestib Ningel, Male Gnome Barbarian 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 9
Hit Points 96 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Druidic, Draconic
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +4

Possessions: 20000 sp. Alexandrite (1000 gp). Red-brown spinel (60 gp). Smoky quartz (80 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megged Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man has a large white mantle and cape that has been intricately interwoven into his grey robe. His clothes are grease stained in places. With bright golden hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. Megged was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Megged Lindsay, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 11 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 600 sp.


Social Check DCs

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