Kassoon
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NPC Generator

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Advanced [show]


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He is bristling with hidden weapons, mostly glaives and longbows. He wears his black hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. A freak accident while working with his Junk Dealer mother left him crippled. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Disease. Bonds: Criminal record, Nature, Military, Adventurer. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Erky Daergel, Male Gnome Wizard 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 8 (-1)5 (-3)
Skills Animal Handling +1, Performance -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Half-Plate.


Social Check DCs


Melech Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length blue hair. His eyes, though not visible through his cowl, are red.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born several months after his father was called into army service. A gifted student he started as a Beggar, but he got bored and became a Carpenter. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is content; and to end his boredom

Flaws: Mundane. Bonds: Enemies, Military, Job. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Melech Doubt, Male Tiefling Rogue 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His hair is purple and curly. His gold eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: Cressel lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To clean up the streets; and an old rival family wants him found

Flaws: Depressed, Selfish. Bonds: Family, Poor, Guardian. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Cressel Sharp, Male Tiefling Ranger 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Soveliss Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern man wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes. His red hair is still thick. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Soveliss Arnuanna, Male Elf Wizard 9
Medium (4'11") Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 10000 sp.


Social Check DCs

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