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NPC Generator

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Advanced [show]


Rose Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. She sports red long hair. Her fierce violet eyes like to dwell on things.

Personality: This woman loves singing and to teach people singing more than just about anything. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Artistic, Impeccable, Athletic. Bonds: Rich, Family. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Rose Goodbarrel, Female Halfling Cleric 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is braided into rings. This brown eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Professionalism. Flaws: Shy. Bonds: Nature. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Rolf Tindall, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)10 (+0) 13 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Malachite (6 gp).


Social Check DCs


Roondar Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Roondar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted, Fighting. Bonds: Mentor, Job. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Roondar Reese, Male Gnome Warlock 11
Small (3'7") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. An abacus with copper, silver and gold markers (180 gp). Cloth of gold vestments (180 gp). 1 Minor magic item.


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Guardian, Religious. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Ranger 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs

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