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Advanced [show]


Korinn Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her left hand appears badly burned and disfigured. She wears her green crest up. This red eyed northerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She receives visions of the future at random moments

History: Korinn was born in the north. At a young age she loved to build and create. Through the years after Korinn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Korinn's mother didn't care for her much, and the feeling was mutual. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and she has comitted a past crime that haunts her to this day

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Korinn Ophinshtalajiir, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)12 (+1) 9 (-1)6 (-2)
Skills Medicine +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nemeia Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit. She carries a battered axe and tarnished quarterstaff as well. Her dark red hair is smooth and relatively long. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses divination through singing.

History: She was born on a small isolated farm. Nemeia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict, Selfish. Bonds: Nature. Occupation: Banker

Voice: German accent

Attributes [hide]

Nemeia Grief, Female Tiefling Fighter 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp.


Social Check DCs


Skirt Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. She is portly but not overly obese. She has wavy gray fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.

History: Skirt was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and she has passion for adventuring and risk

Flaws: Insane, Addict. Bonds: Family, Job, Adventurer. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Skirt Mist, Female Tabaxi Expert 13
Medium (5'6") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 90 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His rusty crest is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Fortune-teller business at a young age. His childhood dream was to be a Jeweler, but he was a colossal failure. He has taken up work as a Fortune-teller and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Athletic, Logical. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Arjhan Phrahdrandon, Male Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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