Fenriz Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with brown pants. He carries a battered sai and tarnished spear as well. His blue hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Courier, but he got bored and became a Dyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His spouse's relatives view him with great suspicion; and to be a courier again
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 260 gp.
Theobald Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'11" and is well dressed, but even with his fine clothing he looks run-down. His blonde hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Entrepeneur. Bonds: Criminal record, Adventurer, Family. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 24 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1500 gp. Citrine (50 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Silver pearl (60 gp). Blue quartz (14 gp). Star ruby (1000 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly falchions and bows. With a patchy brown beard and wild brown hair. His hazel eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.
Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Insane, Mundane. Bonds: Criminal record, Slave. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Caelynn Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered hammer and tarnished glaive as well. Her moppish white hair is in a traditional bowl cut. Her violet eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Fighting, Athletic. Bonds: Rich, Nature, Slave. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 114 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +2
Possessions: 3000 gp. Blue sapphire (1200 gp). Bloodstone (70 gp). Tiger eye turquoise (12 gp). Pink pearl (130 gp). Iolite (70 gp). Blue quartz (12 gp). Deep blue spinel (1000 gp). Blue quartz (12 gp). Rock crystal (70 gp). Banded agate (12 gp). Sardonyx (70 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


