Pirithin Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a white poncho over his likewise colored trousers and shirt. His brown hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, PTSD. Bonds: Criminal record, Military. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Full Plate.
Stacee Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her blonde hair is cut short. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: The child of southern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She left for the south, certain she would find work there.
Motivation: She wants revenge against brigands; and to protect her home
Ideals: Athletic. Bonds: Guardian, Enemies, Immigrant. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 89 (13d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and ruby ring (6000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A silver and pearl hairclip (60 gp). 1 Minor magic item.
Dee Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her green eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised by priests from a young age. Through the years after Dee was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Dee's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Dee and her spouse have recently divorced.
Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 7 (-2) | 6 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
Beloril Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time, and a wedding ring on his left hand. He keeps his chestnut hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Masseuse business at a young age. Cursed with a spirit at a very young age, Beloril has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new masseuse responsibilities is difficult
Flaws: Cynical, Disease. Bonds: In love, Adventurer, Job. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 99 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


