Bethrynna Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.
History: A powerful brothel owner made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Sabotage a competitor.
Flaws: Mundane, Fearful. Bonds: Mentor, Job. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100000 cp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Mella Teinithra, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern woman wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To unite with her brother; and doesn't want to be a shoemaker and was forced into it by her family
Ideals: Fighting, Athletic, Justice. Bonds: Criminal record, Family. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp. Golden pearl (80 gp).
Thoradin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He prefers to wear grey clothing when he does not wear armor, and his gloved hand is found clutching a falchion. He has shaved his head bald. His hazel eyes peer out from beneath his feathered grey hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Architect, but he was a colossal failure. He became a Interpreter soon after.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Logical. Flaws: Fearful. Bonds: Criminal record, Rich, Job. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 290 gp. Carnelian (40 gp). Rhodochrosite (14 gp). 1 Half-Plate.
Dagnal Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt, and carries bastard swords. Her blonde hair has been sun bleached extensively. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. The war was a terrible time for her, and Dagnal does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagnal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
Possessions: 160 gp. Aquamarine (300 gp).
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