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NPC Generator

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Advanced [show]


Lance Haley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has wavy golden hair. He has several tiny jet earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Emotional. Bonds: Rich, Criminal record, Religious. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Lance Haley, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Obsidian (13 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Eida Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red shirt with thin violet vertical stripes and brown pants. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Halfling conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Joker. Flaws: Insane, Racist. Bonds: Poor, Criminal record. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Eida Littlefoot, Female Halfling Monk 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Sard (60 gp).


Social Check DCs


Tricking Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. Her lavender fur is lengthy. She has a dull look in her blue eyes.

Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Courier, and she later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg

Ideals: Fighting, Opinionated. Bonds: Job, Religious, Family, Adventurer. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Tricking Treat, Female Tabaxi Cleric 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp. Amethyst (140 gp). Citrine (80 gp). Rich purple corundum (1500 gp).


Social Check DCs


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky tan painted plate armor. He wears his blonde hair up in a very large beehive style do. His gray eyes peer out from beneath his broad tan hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: He got into the Scribe business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Criminal record, Family. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cockaby Miggledy, Male Gnome Druid 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Chalcedony (50 gp). Amethyst (150 gp). 1 Masterwork Light steel shield. 1 Masterwork Light steel shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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