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NPC Generator

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Advanced [show]


Purson Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Purson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Purson Comedy, Male Tiefling Adept 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 220 gp.


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His black crest is braided into rings. His fierce gold eyes like to dwell on things.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Azzakh lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Family, Criminal record. Occupation: Knight

Voice: Whispers

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Paladin 8
Medium (6'6") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. His orange fur is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic man, Shifting's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Impeccable, Gifted. Bonds: Slave. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Shifting Candle, Male Tabaxi Rogue 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +6, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Nogu Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has a very tight haircut. Her violet eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nogu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nogu. She used her abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Gnomish people; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism. Flaws: Selfish, Racist. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Nogu Trollope, Female Half-Orc Ranger 4
Medium (5'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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