Uthemar Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow armored body suit, with a simple white line shooting up and back down. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Cursed with vampirism at a very young age, Uthemar has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Uthemar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Pirithin Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears a white shirt with thin black vertical stripes and grey pants. His clothes are grease stained in places. His moppish auburn hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Knight.
Motivation: Sabotage a competitor.
Flaws: Forgetful. Bonds: Poor, Immigrant, Job, Nature. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 124 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Abyssal, Elven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 4000 gp. Citrine (40 gp). Aquamarine (1300 gp). Jasper (40 gp). Obsidian (5 gp). Silver pearl (40 gp). Azurite (5 gp). Golden yellow topaz (1300 gp). Bloodstone (40 gp). Alexandrite (1300 gp). White opal (1100 gp). Chrysoberyl (40 gp). Banded agate (5 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). Banded agate (5 gp). Violet garnet (1300 gp). Amber (40 gp). Moss agate (5 gp). White opal (1100 gp). Black opal (1100 gp). Rhodochrosite (5 gp). Rhodochrosite (5 gp). Carnelian (40 gp). 1 Medium magic item. 1 Medium magic item.
Sutha Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her whole body is exceptionally muscular. Her hair is white and very short. Her brown eyes peer out from beneath her broad black hat.
Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Painter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 24 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Clerebold Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his spear ready. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Fighting. Flaws: Shy, Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!

