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NPC Generator

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Advanced [show]


Ishte Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears black painted combat armor at almost all times. Her purple hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ishte was born on a far southern forest where she grew up under the tutelage of her mother, an expert Knight. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ishte Pain, Female Tiefling Adept 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 14 (+2)18 (+4)
Skills Arcana +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Blue sapphire (1500 gp). Aquamarine (300 gp). Blue sapphire (1500 gp). Silver pearl (100 gp).


Social Check DCs


Vepar Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears black leather gloves, a black jacket, and tight pants. Her black hair is thinning but still full. Her eyes are gold.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Vepar was raised in a hard working conservative environment. Through the years after Vepar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Vepar's mother didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and expand her business

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Vepar Harm, Female Tiefling Sorcerer 7
Medium (6'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Windy On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His red fur is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Mortician business at a young age. He worked as a nervous Mortician and found it very stressful. He has worked as a Mortician like his mother before him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Poor, Religious, Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Windy On the Mountaintop, Male Tabaxi Aristocrat 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Marastyr Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Locksmith. She has wavy silver hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.

History: Marastyr was born in the north. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Regain custody of her daughter; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Rich, Family. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Marastyr Rubyeye, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 8 (-1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 pp.


Social Check DCs

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