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NPC Generator

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Advanced [show]


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is white and curly. Her eyes are brown and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She inherited the family business which she has now maintained for 13 years.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Monk 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is dressed in a clean grey cloak covering his clean studded leather. His silver hair is braided into rings. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his mother. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and regain custody of his son

Bonds: Job, Immigrant, Adventurer, Family. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Marley, Male Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is lengthy. His eyes are likewise hazel.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Athletic. Flaws: Insane, Antagonistic. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Dain Stoutale, Male Dwarf Aristocrat 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)5 (-3) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 100000 cp. Violet garnet (600 gp). Sardonyx (50 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Smoky quartz (50 gp). White pearl (60 gp).


Social Check DCs


Nedda Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear red tank tops with grey skirt. She is physically well-built. She wears her black hair up in a very large beehive style do. Her fierce brown eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She has achieved small success as a Carpenter.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Impeccable, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Nedda Reedfellow, Female Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Persuasion +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp. Freshwater pearl (9 gp). Coral (130 gp).


Social Check DCs

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