Modean Merit, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. He sports a flattop hair cut. He has red eyes and a black hat with a brown feather.
Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.
History: Born in the north to a Mortician, Modean learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 56 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +6
Possessions: 5000 sp. Gold and topaz bottle stopper cork (800 gp).
Moon Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He has a slight overbite and is overall scrawny. His orange fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Moon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 15000 sp. Azurite (11 gp). Aquamarine (1600 gp). Red-brown spinel (70 gp).
Erevan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright black hair and a scraggly beard. He has gleaming, smiling amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Joker. Flaws: Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 60 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (60 gp). Black velvet mask with numerous citrines (60 gp).
Lamlis Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears a broad hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. Lamlis was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Carpenter. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Bonds: Immigrant, Enemies, Military. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 37 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 4000 gp. Sapphire pendant on gold chain (2500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (100 gp). An abacus with copper, silver and gold markers (50 gp). Gold and topaz bottle stopper cork (1700 gp). Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

