Pelt Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur is kept up in a ponytail inside a top hat. His green eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He's looking for his big break.
Flaws: Antagonistic, Racist, PTSD. Bonds: Poor, Adventurer. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Fax Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Architect. He has done his best to style his blue crest to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Fax will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He struck the Architect job and began his own company from there.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and sabotage a competitor
Ideals: Extrovert, Gifted. Bonds: Job, Immigrant, Mentor. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 77 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Embroidered and bejeweled glove (3000 gp). Finely wrought small gold bracelet (40 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (300 gp). Gold cup set with emeralds (11000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold and topaz bottle stopper cork (900 gp). Silver chalice with lapis lazuli gems (150 gp).
Drenna Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, white, dusty cloak. Her silver hair is still thick. Her eyes are amber and catlike.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Drenna studied abroad. She dropped out of school to support her sick mother, and resented it. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and to prove her worth to the world
Ideals: Justice, Logical, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 104 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
Possessions: 700 pp. Red spinel (120 gp). Rich purple corundum (1200 gp). Rose (80 gp). Tourmaline (120 gp). Deep blue spinel (1200 gp). Blue quartz (8 gp). Rock crystal (80 gp). Moonstone (80 gp). Rhodochrosite (8 gp).
Adelard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and is wearing the road beaten gear of a warrior. His silver hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is content
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Criminal record, Rich. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 62 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1
Possessions: 2900 gp. Jade (60 gp). Tiger eye turquoise (5 gp). White pearl (60 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Sard (20 gp). Rhodochrosite (5 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

