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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nija Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a black suit. Her red hair has been sun bleached extensively. Her black eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a white middle class family as the only child. In her 16th year, her parents were killed by a dire rats raid, leaving Nija alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and expand her business

Ideals: Disciplined, Joker. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Nija Tranquil, Female Tiefling Aristocrat 7
Medium (5'1") Tiefling, Lawful Good (CR 7)
Armor Class 8
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Loopmottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She has a moderate pudge and is not very fit. Her brown hair is well kept. Her eyes are gray and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Baker arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Antagonistic. Bonds: Slave, Rich, Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Loopmottin Murnig, Female Gnome Aristocrat 10
Small (3'0") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 29 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Investigation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 160 pp. Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a brown costume with the symbols of magic on his torso, and his gloved hand is found clutching a nunchaku. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Halfling compassion.

Ideals: Fighting. Flaws: Addict, Racist, Disease. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Trym Barclay, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 2000 sp. Violet garnet (700 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). Peridot (30 gp).


Social Check DCs


Geva Cason, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin violet vertical stripes and brown pants. Her blonde hair is heavily combed to the right. Her violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the north. Through the years after Geva was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Geva's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Geva Cason, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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