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Advanced [show]


Art Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with yellow and tan striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. Her fur is white and curly. Her eyes are yellow.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Art is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Layabout, Art learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Doesn't want to be a Layabout and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Justice. Flaws: Terse. Bonds: Job, Has a crush, Family. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Art Of Clay, Female Tabaxi Commoner 9
Medium (5'1") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1100 gp. Rhodochrosite (8 gp). Blue sapphire (900 gp). Rhodochrosite (8 gp). Red-brown spinel (70 gp). Deep green spinel (70 gp). Red garnet (70 gp). Black pearl (800 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a yellow coat with grey slacks. She has a slight overbite and is overall scrawny. She wears her red crest down. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Synthrin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.

Motivation: She is not mentally stable, and does not behave rationally; and doesn't want to be a detective and was forced into it by her family

Ideals: Impeccable. Flaws: Insane. Bonds: Military, Poor, Family. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Synthrin Gygazzylyshrift, Female Dragonborn Warrior 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)16 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ahrim Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes, and he perpetually has his warhammer ready. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and to be a detective again

Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Job, Poor. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Ahrim Blame, Male Tiefling Paladin 12
Medium (5'1") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 66 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Insight +4, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Jasper (70 gp). Moss agate (9 gp). Brown diamond (5000 gp). Smoky quartz (70 gp). Aquamarine (500 gp). Lapis lazuli (9 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He is physically well-built. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Flaws: Insomniac, Emotional, Selfish. Bonds: Religious, Enemies. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Dûsh Langley, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs

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