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NPC Generator

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Advanced [show]


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His fur is short and white. His copper eyes have a joyful gleam in them most of the time.

Personality: Spring is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Depressed. Bonds: Religious, Nature, Criminal record. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Spring On the Water, Male Tabaxi Warlock 6
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills History +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Violet garnet (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Nala Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is cut close to her head. Her red eyes dart from person to person.

Personality: She likes to make people angry or surprised. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of southern immigrants she idolized her father. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of giants.

Flaws: Antagonistic. Bonds: Poor, Slave, Immigrant, Enemies. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Nala Grrrmmballhyst, Female Dragonborn Cleric 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Kairon Death, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with black lining and desert motifs and is in decent physical shape. His hair is blue and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. Kairon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Merchant, Kairon learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: PTSD, Insane. Bonds: Job, Family, Has a crush. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Kairon Death, Male Tiefling Barbarian 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Valafar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy. Bonds: Family, Military. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Valafar Tragedy, Male Tiefling Warrior 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 18 (+4)15 (+2)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Gold music box (1000 gp). An abacus with copper, silver and gold markers (50 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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