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NPC Generator

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Advanced [show]


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her red hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Joker. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Vistra Caebrek, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and red with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Stannor studied abroad. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Disciplined, Logical, Gifted. Bonds: Adventurer, Criminal record. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Stannor TellPenny, Male Halfling Fighter 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 16
Hit Points 107 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 12 (+1)15 (+2) 7 (-2)18 (+4)
Skills Deception +9, History +7
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5

Possessions: 3000 gp. Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (150 gp). 1 Medium magic item.


Social Check DCs


Quick Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Family, Religious. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Quick Prim Posies, Male Tabaxi Wizard 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. Tiger eye turquoise (7 gp). Moss agate (7 gp). Black pearl (700 gp). Aquamarine (700 gp).


Social Check DCs


Nykkan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He worked as a nervous Glassblower and found it very stressful. He has achieved small success as a Glassblower.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Opinionated. Bonds: Slave, Job, Religious, Enemies. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Nykkan Orexijandilin, Male Dragonborn Adept 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. Moss agate (7 gp). Violet garnet (500 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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