Gunter Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. He has auburn hair. He has gleaming, smiling hazel eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 130 gp. Iolite (80 gp).
Tordrid Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a grey collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She keeps her brown hair in a pixie cut. She has gray eyes and a grey hat with a violet feather.
Personality: Her tongue was cut out and she uses sign language. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south to a Locksmith, Tordrid learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Locksmith. During her travels, Tordrid and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tordrid discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tordrid fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Flaws: Disease. Bonds: Family, Job, Adventurer, Criminal record. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 sp. 1 Darkwood Shield.
Gillyd Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her brown hair has been sun bleached extensively. Her eyes are green.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Gillyd lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Has a crush. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Just what you see.
Lagazi Hayden, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. She has styled her brown hair well, parting it to the left. She has hazel eyes and a black hat with a yellow feather.
Personality: Abrasive and pushy, she has a hard time making friends. She has a minor phobia of water and hates getting wet.
History: She was raised in a white middle class family as the only child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Antagonistic, Fearful, Mundane. Bonds: Poor, Family. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 900 gp. Tiger eye turquoise (15 gp). Amethyst (40 gp). Citrine (80 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

