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NPC Generator

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Advanced [show]


Roge Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright red suits and hats. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Roge managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Adventurer, Criminal record, Immigrant, Rich, Enemies. Occupation: Detective

Voice: American accent

Attributes [hide]

Roge Tallfellow, Male Halfling Bard 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp. Malachite (15 gp).


Social Check DCs


Adrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a green suit, blue shirt, and pastel tie. His crest is rusty and very short. His eyes are gold and catlike.

Personality: Eccentric and domineering, Adrex will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a wizard, Adrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Mentor, Adventurer. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Adrex Ebynichtomonis, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 14 (+2)19 (+4)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Shautha Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports white clothing, slightly heavier than average wear. Her brown hair is wavy and long. Her amber eyes dart from person to person to random spaces in the air.

Personality: This woman loves music and to teach people music more than just about anything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: From birth she was tutored by a cruel and relentless mentor. She has had some formal music training, and achieved minor success. She has drifted from career to career and currently works as a Ploughman.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is unsatisfied with her job

Ideals: Artistic. Bonds: Family, Mentor, Job, Criminal record. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Shautha Ansley, Female Half-Orc Wizard 13
Medium (6'5") Half-Orc, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 8 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Investigation +3, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Large well-done wool tapestry (300 gp). A roughly beaten golden orb (160 gp). 1 Medium magic item.


Social Check DCs


Galiena Denholm, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her long golden hair reaches down to her waist. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Shy, Impulsive, Disease, Insane. Bonds: Enemies. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Galiena Denholm, Female Human Fighter 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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