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NPC Generator

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Advanced [show]


Goroth Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long red hair reaches down to his waist. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Goroth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south to a Marshal, Goroth learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Goroth took refuge in the large cave and found the beat up glaive and armor he uses now. He has achieved small success as a Marshal.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Fighting, Impeccable. Bonds: Family, Job, Nature. Occupation: Marshal

Voice: German accent

Attributes [hide]

Goroth Hayley, Male Half-Orc Commoner 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 5 (-3)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 7
Languages Common, Orc, Abyssal, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Sariel Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She sports blue clothing, slightly heavier than average wear, and carries warhammers. She has wavy chestnut hair. Her brown eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Optimist. Bonds: Religious, Rich, Slave. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Sariel Goltorah, Female Elf Adept 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. With wild black hair. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Bonds: Job, Immigrant, Adventurer, Debt. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Shamil Welber, Female Gnome Adept 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Arannis Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear yellow tank tops with blue pants. His brown hair is still thick. He is baby faced.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Half-Elven people; and he wants nothing more than to rejoin the army

Flaws: Forgetful, Racist. Bonds: Guardian, Military, Adventurer. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Arannis Mellerelel, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 30 pp.


Social Check DCs

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