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NPC Generator

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Advanced [show]


Jak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. He is bristling with hidden weapons, mostly bows and hand crossbows. His red hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Tanner, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist, Logical. Bonds: Poor, Criminal record, Job. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Jak Wildcloak, Male Halfling Expert 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Barendd studied abroad. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Nature, Adventurer. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Barendd Daerdahk, Male Dwarf Sorcerer 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mordai Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Performer. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Performer, Mordai learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Mordai Rise, Male Tiefling Ranger 7
Medium (5'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)17 (+3) 12 (+1)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelaios Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is still thick. His white eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich eastern family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelaios fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Depressed, Insane. Bonds: Rich. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Pelaios Horror, Male Tiefling Monk 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp.


Social Check DCs

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