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NPC Generator

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Advanced [show]


Grai Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.

History: Her father raised her in a mountain cabin. Grai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she desires power and/or immortality

Flaws: Insomniac, Cynical, Fearful. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Grai Moreno, Female Half-Orc Warlock 4
Medium (6'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bree Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. Her silver hair is knotted and matted. She wears a mask on her face.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered poetry. She's since become an addict/alcoholic.

Motivation: To unite with her brother; and wants her loneliness to end

Ideals: Artistic, Philantrophist. Flaws: Disease, Addict. Bonds: Family, Has a crush. Occupation: Carter

Voice: American accent

Attributes [hide]

Bree Wildheart, Female Halfling Druid 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp.


Social Check DCs


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'4" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She has wavy black hair. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Actor again; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Slave, Poor, Job. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Mardnab Miggledy, Female Gnome Monk 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (70 gp). 1 Average lock. 1 Simple lock.


Social Check DCs


Forcas Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Forcas took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Nature, Family. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Forcas Rapture, Male Tiefling Cleric 7
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Brass mug with jade inlays (500 gp). A necklace of small pink pearls (2000 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (2200 gp).


Social Check DCs

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