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NPC Generator

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Advanced [show]


Ilanis Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a violet costume with the symbols of the sun god on her torso. She wears her golden hair down. Her violet unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ilanis has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC.

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Religious. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Ilanis Remein, Female Half-Elf Cleric 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)6 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Quillathe Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She wears her hair in dreadlocks. Her eyes are green.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quillathe is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in bastard sword use. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Disciplined, Justice. Bonds: Immigrant, Enemies, Job. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Quillathe Floshem, Female Elf Warrior 6
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Sweet Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her white fur is slicked back into a classic pompadour. Her green eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also is a firm believer in the womanly ideal.

History: Gifted from a young age, Sweet studied abroad. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Adventurer, Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Sweet Thunder, Female Tabaxi Ranger 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 pp. 1 Disguise kit.


Social Check DCs


Fallthra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. With wild chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Fallthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fallthra. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Flaws: Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Fallthra Bloodkith, Female Dwarf Rogue 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 7 (-2)5 (-3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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