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NPC Generator

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Advanced [show]


Elysande Ryland, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a grey collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her black hair is slicked back into a classic pompadour. Her eyes are amber and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Elysande grew up listening to her father's many stories. Through the years after Elysande was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Elysande's father didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To prove her worth to the world; and she has passion for adventuring and risk

Ideals: Opinionated. Flaws: Insane, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Elysande Ryland, Female Human Commoner 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2

Possessions: 2 Alchemist’s fire.


Social Check DCs


Mary Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is drawn into a tight pony tail with a card scrunchie. She has several tiny amber earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can't help but pocket interesting objects she comes across

History: She comes from a rich southern family. Mary was born on a far southern plains where she grew up under the tutelage of her mother, an expert Engraver. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is a bit of a kleptomaniac; and retire the richest woman in the south

Ideals: Entrepeneur. Bonds: Rich, Nature, Criminal record, Immigrant. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Mary Iranapha, Female Half-Elf Commoner 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Average lock.


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has done his best to style his white hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Entrepeneur. Flaws: Selfish. Bonds: Slave. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 121 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)15 (+2) 10 (+0)6 (-2)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Chrysoberyl (90 gp). Hematite (6 gp). Peridot (80 gp). Bloodstone (80 gp). Iolite (80 gp). Malachite (6 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Raethran, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: Born to a Barrister, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Addict. Bonds: Adventurer, Guardian, Poor. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Naal Raethran, Male Elf Adept 7
Medium (5'2") Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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