Claira Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a violet cloak and cross-gartered grey stockings. Her white hair is heavily combed to the right. Her amber eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Claira embodies much of what other species detest in the Half-Elves. She is a ruthless business woman, a trait she acquired from her father.
History: Claira was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She hasn't been sleeping well lately.
Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Family, Adventurer. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 600 gp. Alexandrite (600 gp). Emerald (1000 gp). Aquamarine (600 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item.
Ida Barlow, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a simple grey robe with tan stripes complete with hood. She has wavy brown hair. She has several tiny amethyst earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a brigands raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
Possessions: 120 gp.
Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting grey shirt and pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed westerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Mason, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has achieved small success as a Actor.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break
Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Rhodochrosite (7 gp). Pink pearl (130 gp). Golden pearl (130 gp).
Tiaathque Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet costume with the symbols of strength on her torso. She has a moderate pudge and is not very fit. Her brown hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tiaathque is combative with any and all who dare try her patience in the slightest.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her singing dream.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Opinionated, Justice, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Smoky quartz (60 gp). White pearl (40 gp). Blue quartz (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!


