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NPC Generator

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Ability Scores
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Advanced [show]


Tordek Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man is wearing colorful clothing, dressed as a Stableman. His golden hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, Guardian. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Tordek Torevir, Male Dwarf Paladin 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Watson Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Selfish. Bonds: Nature, In love. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Watson Swiftwhistle, Male Halfling Monk 12
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 63 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Nature +7, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant, Undercommon
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Harvest In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. She has wavy black fur. She has amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Criminal record. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Harvest In the Wind, Female Tabaxi Monk 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 28000 sp.


Social Check DCs


Five Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her yellow fur in a pixie cut. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She ran away from her former home and has been making her living as a Courier for the past few years.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Flaws: Addict. Bonds: Job. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Five Of Clay, Female Tabaxi Commoner 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs

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