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NPC Generator

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Advanced [show]


Lance Allerton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his chestnut hair up. His blue eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Lance Allerton, Male Human Paladin 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Silver pearl (150 gp).


Social Check DCs


Emerald Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Secretive, Mundane. Bonds: Job. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Emerald Of Dragons, Male Tabaxi Warlock 8
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a tan coat with black slacks. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his rusty crest in a flapper bob. His eyes are gold and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He has a crush on the local Mortician; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Nadarr Argenthrixus, Male Dragonborn Wizard 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)16 (+3) 18 (+4)12 (+1)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 7000 sp. Rhodochrosite (10 gp). Rose (70 gp). Red spinel (50 gp).


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His fur, while still mostly black, has prominent grey streaks. His yellow eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he is content

Flaws: Cynical, Mundane. Bonds: Immigrant, Rich, Criminal record. Occupation: Laborer

Voice: American accent

Attributes [hide]

Three Of Clay, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2300 gp. Aquamarine (200 gp). Jet (110 gp). Coral (110 gp).


Social Check DCs

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