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NPC Generator

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Advanced [show]


Ishte Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her hair is short and blue. Her black eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Laborer but believes her peers are too gung-ho.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. Now she works as a painting tutor during her time off.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Disciplined, Pacifist, Artistic, Logical. Flaws: Mundane. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Ishte Fortune, Female Tiefling Commoner 16
Medium (4'9") Tiefling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 69 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Arcana +7, Nature +7
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0

Possessions: 7000 gp.


Social Check DCs


Griselda Graham, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. She has wavy golden hair. This hazel eyed northerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a mountains tribe. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and she's in love

Ideals: Gifted. Flaws: Secretive. Bonds: Nature, Has a crush. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Griselda Graham, Female Human Fighter 2
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shava Torment, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. She has dyed her greying brown hair a little too much giving a sharp brown color. Her fierce red eyes like to dwell on things.

Personality: Stoic and calm, she prefers to meditate than take action. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shava lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Revenge; and doesn't want to be a armorer and was forced into it by her family

Ideals: Fighting, Disciplined, Logical. Bonds: Family, Guardian, Enemies. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Shava Torment, Female Tiefling Rogue 6
Medium (4'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. He has styled his copper crest well, parting it to the right. His gold eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: He was born in the east. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Cynical. Bonds: Poor, Criminal record, Immigrant, Military. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Shedinn Sumnarghthrysh, Male Dragonborn Adept 12
Medium (6'3") Dragonborn, Neutral Evil (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Rhodochrosite (12 gp). Emerald (600 gp).


Social Check DCs

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