Dynamic Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur is still thick. His blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Doctor, Dynamic learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Doctor job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a bather again
Flaws: Impulsive. Bonds: Religious, Job, Slave. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee.
Morana Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shield. Her silver hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments
History: Born to a pair of adventurers, Morana grew up listening to her mother's many stories. After coming to the age of reason, Morana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.
Motivation: A deep hatred of goblins; and she wants to meet her childhood hero
Ideals: Gifted. Bonds: Adventurer, Enemies. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 68 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Rock crystal (40 gp). Tourmaline (60 gp). Red-brown spinel (60 gp). Golden pearl (60 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Shipwright, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and wants to open a new tavern
Flaws: Fearful. Bonds: Criminal record, Poor, Job. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
Rimple Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. He carries a battered shield and tarnished hammer as well. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Masseuse and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Fighting, Optimist, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


