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Advanced [show]


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. Her white hair is kept up in a ponytail inside a deerstalker hat. Her amber eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Abalaba was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Antagonistic. Bonds: Slave, Job, Poor, Adventurer. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Abalaba Timbers, Female Gnome Sorcerer 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 69 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A roughly beaten golden orb (180 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (1400 gp). Solid gold idol (1000 gp). 1 Medium magic item.


Social Check DCs


Siffress Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, tan cloak. Beneath her clothing is a huge mess of scar tissue. Her brown hair is braided into rings. Her eyes are a pleasant green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Siffress would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gifted student she started as a Knight, but she got bored and became a Bricklayer. She has worked as a Bricklayer like her father before her.

Motivation: To be a Knight again; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Military, Religious, Job. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Siffress Munggen, Female Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He keeps his blonde hair in a pixie cut. His fierce violet eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Ploughman, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Marshal for hire.

Motivation: To reunite with his absent father; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Addict. Bonds: Poor, Adventurer, Job, Family. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Gerald Thackeray, Male Human Cleric 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Namfoodle Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. Namfoodle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Selfish. Bonds: Rich, Slave, Adventurer, Nature. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Namfoodle Bafflestone, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Tourmaline (120 gp).


Social Check DCs

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