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NPC Generator

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Advanced [show]


Rezena Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman prefers to wear green pants and tee shirts. Her clothes are grease stained in places. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Actor, her father struggled to pay the bills. After coming to the age of reason, Rezena took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Rezena Jharthraxyn, Female Dragonborn Expert 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 14
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)10 (+0) 17 (+3)16 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple black robe with violet stripes complete with hood. He keeps his scarlet crest in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Nadarr was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nadarr's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Shy. Bonds: Rich. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Nadarr Verthisathurgiesh, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 600 gp. A roughly beaten golden orb (100 gp). Cloth of gold vestments (100 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear brown tank tops with tan pants. He has done his best to style his black hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Dain will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Dain Deepdelver, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Smoky quartz (70 gp). Peridot (70 gp). Obsidian (8 gp). Moss agate (8 gp). Brown-green garnet (100 gp). Fire opal (800 gp). Golden yellow topaz (1100 gp). Onyx (70 gp). Smoky quartz (70 gp). Moss agate (8 gp).


Social Check DCs


Anselm Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anselm hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels that his past leaves him morally obligated to help; and many goblins want him driven away

Flaws: Depressed, Secretive. Bonds: Job, Enemies, Criminal record. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Anselm Aloro, Male Half-Elf Warrior 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp. Hematite (16 gp).


Social Check DCs

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