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NPC Generator

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Advanced [show]


Curran Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern man, he wears rags and sports a simple walking cane. His blonde hair is knotted and matted. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer, Debt. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Curran Deephollow, Male Halfling Paladin 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)4 (-3) 14 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Interpreter. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his auburn hair in a flapper bob. His blue eyes are passionate and lively.

Personality: Veit wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To be a Cartwright again; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Military, Rich, Job. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Veit Eversharp, Male Dwarf Fighter 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Brown-green garnet (50 gp). Rose (60 gp). Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light red in addition to tight pants. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ombul lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to pay off his debts

Ideals: Athletic. Flaws: Fearful, Antagonistic. Bonds: Adventurer, Family, Debt. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Ombul Honeypot, Male Halfling Warlock 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 16
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Yvonne Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has shaved her head bald. Her brown unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the west. Through the years after Yvonne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Yvonne's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Flaws: Disease, Terse, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Yvonne Kinsley, Female Human Druid 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 11 (+0)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp. Amber (100 gp).


Social Check DCs

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