Loopmottin Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her red hair in a pixie cut. Her eyes are blue and catlike.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Loopmottin took refuge in the old dungeon and found the beat up longbow and armor she uses now. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Emotional. Bonds: Nature, Rich. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 66 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 110 pp. Black pearl (1400 gp). Black star sapphire (600 gp).
Jaxi Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a wide-brimmed hat to cover her moderate length rusty crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with her god.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a son. Some 3 years later her spouse died after the birth of her son. Heartbroken, Jaxi never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Joker. Bonds: Poor, Religious, In love. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 90 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Freshwater pearl (5 gp). Black opal (500 gp).
Carlin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple tan robe with red stripes complete with hood. Her golden hair is lengthy. She wears a mask on her face.
Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.
History: She got into the Herbalist business at a young age. She worked as a nervous Herbalist and found it very stressful. She was granted divine powers by her dying brother.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Professionalism. Bonds: Poor, Job, Slave. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Sard (70 gp). Amber (150 gp).
Bardryn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her brown hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 117 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 4000 gp. Azurite (11 gp). Azurite (11 gp). Black star sapphire (800 gp). Deep blue spinel (1200 gp). Sardonyx (30 gp). Aquamarine (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

