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Advanced [show]


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown fur is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Guard and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Immigrant, Family, Job, Religious. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Three Of Ale, Male Tabaxi Druid 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2000 gp.


Social Check DCs


Lorilla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Sailor. Her black hair is well kept. Her blue unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Sailor business at a young age. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 3 years.

Motivation: To reunite with her absent father; and to be a bookbinder again

Flaws: Disease, Mundane. Bonds: Rich, Job, Nature, Family. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Lorilla Bafflestone, Female Gnome Ranger 7
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Traulam Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. She is tall, broad shouldered and powerfully built. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Traulam and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traulam discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Traulam fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Traulam Qualanthri, Female Half-Elf Ranger 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Solid gold idol (900 gp). Carved bone or ivory statuette (10 gp).


Social Check DCs


Sammal Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man is typically in his Map Maker uniform. His dark red hair is braided into rings. His eyes are gold and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: To be a Herbalist again; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Job, Poor. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Sammal Cacophony, Male Tiefling Ranger 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 11 (+0)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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