Tagga Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars, and sports empty pouches on her belt. With bright blonde hair. Her eyes are likewise violet.
Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has all her life been fascinated with poetry.
History: Born in the north to a Architect, Tagga learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: An old rival family wants her found; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Artistic. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1700 gp. A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Werydd Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She sports a flattop hair cut. She has several tiny amber earrings on each ear.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Antagonistic. Bonds: Rich, Religious, Immigrant. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp.
Grai Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a small hat to hide her balding. Her eyes, though not visible through her cowl, are blue.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. As long as the job gets done she does not care how it got done.
History: Born in the west her family was never financially stable. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Professionalism. Flaws: Greedy. Bonds: Poor, Immigrant, Religious. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. 1 Tanglefoot bags. 4 Smokesticks. 2 Holy water.
Cloak In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right hand appears badly burned and disfigured. His fur is gray and curly. His eyes are green and catlike.
Personality: This man loves poetry and to teach people poetry more than just about anything. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Fletcher like his mother before him.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Military, Job. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: 1400 gp. Solid gold idol (600 gp). Old masterpiece painting (2200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


