Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dustin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Dustin Birkenhead, Male Human Monk 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)7 (-2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Varis Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, yellow, dusty cloak. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Athletic, Artistic, Gifted. Flaws: Disease, Impulsive. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Varis Garcia, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Ghesh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a faded coat and loose pants complete with small hat. He keeps his brass crest in a flapper bob. He has gold eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: Retire the richest man in the south; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Religious, Job. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Ghesh Umbyrphrael, Male Dragonborn Druid 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 700 gp. Embroidered and bejeweled glove (2000 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of her god around her neck, and a greataxe on her belt. She has dyed her greying red fur a little too much giving a sharp red color. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sun is combative with any and all who dare try her patience in the slightest.

History: She got into the Barkeep business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Barkeep. She has worked as a Barkeep like her father before her.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Fighting, Optimist, Justice, Entrepeneur. Bonds: Job. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Sun In the Wind, Female Tabaxi Barbarian 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Golden yellow topaz (500 gp). Blue star sapphire (1600 gp). Eye agate (4 gp). Fire opal (1600 gp).


Social Check DCs

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